Hello everyone. Its a new year and I have relocated my blog tooo…
http://www.christinamday.com/blog
Just change it if you have me in your blogroll and I hope everyone has a great new year
Hello everyone. Its a new year and I have relocated my blog tooo…
http://www.christinamday.com/blog
Just change it if you have me in your blogroll and I hope everyone has a great new year
Hansen, in his book New Philosophy for New Media, discusses the nature of New Media Art and responds to its critics who argue that there is nothing ‘new’ about it. For example, Art Historians argue that it is an extension of Modernism, a movement. Film critics, however, argue that it is merely another form of expressing cinema. Hansen states that neither are entirely true. The key difference in New Media Art is the interaction of the body, whether that be in an altered physical environment, or a fully immersive, interactive world (such as 3-D gaming). The body must now both react and interact to the medium. The image becomes a guide to the experience, rather than the focal point.
I was reading this exerpt while watching a show about the Big Bang theory on the History channel. It gave me some ideas for a potential project this semester. Id like to toy with using IR LEDs as place detection, much like the Nintendo Wii controlers. These controlers also use accelerometers to measure the force used by the player. Taking these elements, and rearranging them to where the viewer can somehow be ’sensed’ by the installation might create some very interesting opportunities for interactive media. What I envisioned at the time was a projected image of our galaxy, or a similar, iconic representation of the universe, and the user being able to expand, contract, and generally manipulate the image from afar using IR LEDs as a control device, much like one uses the Wii-mote to interact with the Nintendo system. The viewer could experience an allusion to ‘playing god’ with the image at hand.
as to where each ‘button’ will lead to: i would like the viewer to be taken to an environment relating to the picture seen on the flower petal. the environment will be somewhat interactive, the most important aspect being how to return the main page.
to return to the main page, the viewer must interact with the environment, search around to find the link back to the main page. this is intended to involve the viewer by forcing him or her to experience that particular environment, whether it be a positive or negative experience.
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